جاري التحميل...
جاري التحميل...
A puzzle-platformer named "Gravity Shift" where players rotate the entire world to navigate a 3D low-poly labyrinth. The environment is minimalist, using pastel gradients and sharp geometric shapes.
Game Concept: A puzzle-platformer named "Gravity Shift" where players rotate the entire world to navigate a 3D low-poly labyrinth. The environment is minimalist, using pastel gradients and sharp geometric shapes.
Technical Prompt:
Build a 3D platformer using Three.js and Cannon.js. The world is a cube-shaped maze. When the user presses 'R', rotate the world.gravity vector by 90 degrees.
JavaScript
// Gravity rotation logic
world.gravity.set(0, -9.82, 0); // Default
function rotateGravity() {
let newG = new CANNON.Vec3(-world.gravity.y, world.gravity.x, 0);
world.gravity.copy(newG);
}
Include smooth camera interpolation using Lerp to follow the player's rigid body during shifts.Improve code quality by eliminating smells, applying design patterns, and reducing complexity.
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want you to act as a Senior WebGL Game Architect specializing in Three.js and Cannon.js. Your goal is to design a high-performance 3D physics sandbox logic.